- onpuchan left a commentgood good
- Thunderlight10 left a commentHi are you still updating this
- BrrrAcaVoy left a commentMm pick + impy
- UseableHamburger left a commentWhat a nice 10/10 totally relateable.
- CamKatarn left a commentI totally love this! Thanks for sharing. I've played and showcased it in one of my favorite pics videos quite a while ago already. But by playing it again it feels even greater. Well done!
- highwayESP left a commentWOW this is like professional work! Has a great look and great controls
- drakesghost left a commentBeautiful game large intricate worlds well designed
- skyspirit11 left a commentAn interesting game. Good luck with new levels!
- MechanicalGod left a commentAmazing :)
- MetalAlexARK left a commentVery high quality :)
- Demon-XII left a commentReminds me of Akiba's Beat with the doors and sword only inside the dimensions etc lol
- Thunderlight10 left a commentCool I like it a lot I cant wait for future updates!
- TheUrbanChin left a commentGood job! A bit of feedback, try making the path to the orbs more visible as they were kinda tricky to find. Also maybe think about adding more hp or some checkpoints because after watching the dude look at his sword for the 6th time I kinda just gave up
- Lil_MagicKid30 left a commentVery good game! 10/10!
- The-Climb147 left a commentthe enemies and platforming is more difficult than is expected
- the_Timme left a commentThis looks amazing, great work!
- Keyblade_Jaydon left a commentReally amazing, looking forward to more!
- superafroboy left a commentGreat work, really nice level design.
- Banshee_agent left a commentAdd more hints for the first objective.(maybe a more detailed scene of what to pickup). If guarding reduces damage instead of negating damage put that in instructions. Cant tell the difference between how much i receive guarding. Looks nice
- The-Climb147 left a commenti got 3
- The-Climb147 left a commentidk how to continue
- Cyan--10 left a commentThanks for the share. Intriguing intro. Nice puzzle but sometime the plateformer is not easy, sliding, jump distance sometime just enough. I love the town design and it already feel lively with moving NPC. Just need a word fix: Attack instead of attach
- SKEME_DBT left a commentWhy is the word slop.e (Without the dot) censored lol
- SKEME_DBT left a comment...I tried twice and couldnt walk up. 3rd time, it work. Maybe you should use a trigger zone there and keyframe increased slop.e walk just for that one place?
- SKEME_DBT left a commentMy only nit pick was combat needs work, and a few platforming sections may be too difficult or not obvious enough for some. A lot of wall hugging is needed. Also, the first plank of wood to climb the tower - I wasnt sure I could walk up it at first...
- SKEME_DBT left a commentVisually stunning!! I especially liked the beginning city area. I was just wondering around for 5 minutes admiring the art. Very well done!
- BonsaiDaemon left a commentI can't wait to see where you go!
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