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OPERATION ONE

By Nickly0

  • RNS_Racks
    RNS_Racks left some feedback
    Have to agree with other commenter, the idea/polishing/design was AMAZING but the combat is unreliable with the shooting hitscan. Also its hard to avoid enemy fire, they feel a bit op at times.
  • LucidDreamChaser
    LucidDreamChaser left some feedback
    This is extremely cool, but the hit-detection just feels all kinds of wrong. I'll have an enemy clearly zeroed by my laser, yet have to fire 2/3rds of a mag before he'll take a hit and die.
    I can't figure out if that's a bug or if it's by design, but...

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