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MISERY concept level (small)

By Tapio_X

  • MyxomatosisiTy
    MyxomatosisiTy left a comment
    Looking forward to this. Double movement speed while aiming tho, which is odd. Hit me up if u want music.
  • Epic5115ERIC
    Epic5115ERIC left a comment
    I love the close quarters feel of this, the music seems a little intense though, would love more erie music and maybe once you alert an enemy the music could change. Really cool so far!
  • Ritmut
    Ritmut left a comment
    This is genuinely one of the best looking games ive seen on here. Been a fan of your style for a while and Im looking forward to a full release!
  • Futurecloud
    Futurecloud left a comment
    I think all your environments look great. The shooting gameplay is fine but I had much more fun just walking around. Not the first time I've said it and probably not the last.
  • JettMcfarlane67
    JettMcfarlane67 left a comment
    Awesome creation!
  • LucidDreamChaser
    LucidDreamChaser left a comment
    Great work!!
    I love your 'walking sim' scenes, but it's really nice to see more intensive gameplay elements being worked in.
    I'm curious, why does ADS increase movement speed rather than decreasing it? That's the opposite of every FPS I've ever played.
  • arepera
    arepera left a comment
    If thermo allows it, you should consider making some props physical, so bottles get knocked down and chairs can be pushed

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