- logiben0 left some feedbackScratches the itch for cleaning blocks. Thx.
- MRT_SAH left some feedbackFantastic idea. Kind of wish it was points based as well as time. I want to play more levels.
- G_Game_G left some feedbackThis is very hard
- FlyingMonkeyAHHH left some feedbackI loved it! Thank you for sharing!
- MacForaday left some feedbackAgain, after I knock over all the buildings, I have no desire to keep pushing every block off the circle. Knocking stuff over is fun, but moving them all off is just a chore. The objective should be to just knock them over. Then you can make huge maps
- LucidDreamChaser left some feedbackGreat game!! Incredibly fun, original, and...Relatable! (Relatable from the perspective of BOTH perpetrator AND victim, in fact, hahaha.) List of controls would be appreciated! Also, a little more overview of the rules!
- rubikchess left some feedbackYour game is amazing! I really enjoyed it. The concept is easy but super fun, congrats! How long did you take to have the game ready since you started developping it?
- MacForaday left some feedbackI really like the concept, but moving every block from the circle gets tedious. My suggestion is make the blocks disappear a little after they are knocked over. You can do this with an impact sensor and a timer that will deactivate the block after a sec
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v3.1 "Triceratops" Alex Evans mode enabled