Skip to main content

Slayer Scrolls 2: An RPG

By LifeTookLemons

  • uhfrank
    uhfrank left some feedback
    Wow, great start
  • LittlStickerslap
    LittlStickerslap left some feedback
    This is a very epic, been following since ss1 beta and i hope to see 3 soon!
  • I-C_Gamers22
    I-C_Gamers22 left some feedback
    Story is alot better than first but combat and options like in the first one need to be more prevalent but otherwise absolutely perfect
  • GabeLobe
    GabeLobe left some feedback
    This is absolutely nuts. Combat could use some work but otherwise great stuff
  • MarkedOfCheyne
    MarkedOfCheyne left some feedback
    Great work :)!
  • Sounds_Earfuls
    Sounds_Earfuls left some feedback
    The moment the strings started playing and the opening credits rolled was just perfect.
  • wrong_note25
    wrong_note25 left some feedback
    Huge improvement from the first one! I was genuinely surprised. Just as a heads up, I fell off the side of the mountain trying to find another way through the tomb and was suspended in air forever ^^’ Not quite sure what happened there!
  • KeLukOz
    KeLukOz left some feedback
    Better than GOT
  • Thornhorn7
    Thornhorn7 left some feedback
    Noice
  • Voidaga
    Voidaga left some feedback
    Amazing job
  • keefedout
    keefedout left some feedback
    The peeps sitting in the church are moving up and down while seated
  • EvDevilDes
    EvDevilDes left some feedback
    Thank you for creating a wonderful experience!!!
  • AlexDazman
    AlexDazman left some feedback
    You should have our view higher...unless you play a dwarf.
  • JV_Rifleman
    JV_Rifleman left some feedback
    What an absolute pleasure to play. Appreciate the passion of everyone involved, you should all be so proud of this project. Loved the voice acting, level design, story, environments, and the humour (especially the cat questline!). Can't wait to see more!
  • Darkcloudrepeat
    Darkcloudrepeat left some feedback
    When you consume apples durinb the last boss fight and end up dying anyway, all those apples you used are not respawned in your inventory and the fight becomes even harder. I'm not sure if this is an issue with other boss fights too.
  • Darkcloudrepeat
    Darkcloudrepeat left some feedback
    The village mostly consists of very obvious clones of the same few npc's, normally that's a lot of work to try and fix. Thankfully a thermo friendly way of adding a bit more character diversity would be to use the colour sliders in the settings.
  • Darkcloudrepeat
    Darkcloudrepeat left some feedback
    The fire right outside the tavern door seems illogically placed. It would make more to move it further away from the door and possibly off to the side.
  • Darkcloudrepeat
    Darkcloudrepeat left some feedback
    The first example of audio imbalance at the top of my head would be the lake scene. I think it could be even more lovely if it had softer, quiter music or none at all accompanied with just ambient sounds.
  • Darkcloudrepeat
    Darkcloudrepeat left some feedback
    The priest's voice at the battle preparation can be heard from as far back as the water, the audio needs to be location based for him.
    Some music clips are louder than voice clips and it can make it difficult to hear some words.
  • Darkcloudrepeat
    Darkcloudrepeat left some feedback
    There is a big inconsistency between the village scenes. A number of houses are simply no longer present at the end. I've taken a photo in the same spot to showcase this. I suspect it was to save thermo.
  • GlintyWolf
    GlintyWolf left some feedback
    Very cool, with the multiple choice options for dialogue! Boss fights are also fun, but challenging!
  • GoldenStar321
    GoldenStar321 left some feedback
    I could not for my life defeat the boss. He also keeps hitting me up, making me fly into the air. Sometimes he hit me even though i knocked him down. Love this game and story though. Great work
  • GoldenStar321
    GoldenStar321 left some feedback
    I guess its kind of my fault for not buying some apples before the boss fight. But it would be awesome if we could leave real quick to get some apples before boss fight.
  • Patrick_301
    Patrick_301 left some feedback
    Can you make it so you can skip the intro for replay value
  • Z-RedHawk-Z
    Z-RedHawk-Z left some feedback
    I know its a work in progress but there is 2 things i noticed : 1 - Your health resest to 100 when you enter another scene. 2 - the sword should move while the player is walking/sprinting.
  • FreakZillA8
    FreakZillA8 left some feedback
    Who took part in voice acting in this, I want to know?

Oh dear! Your browser is either unsupported or there has been a problem loading the page.