I'll try to simulate our dear imp with a pointer.
Hold . If you're near of an object, and see the pointer, push to start moving (need object in the middle of the screen). is to move on depth.
I'm preparing VR logics, you know...
Hold . If you're near of an object, and see the pointer, push to start moving (need object in the middle of the screen). is to move on depth.
I'm preparing VR logics, you know...
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