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The Zombie Apocalypse Saga

By cannibal127_9

  • jsn80122
    jsn80122 left some feedback
    Great creepy atmoshere! Love the cutscenes and details. The zombies move at just the right speed to be scary.
  • wwinterj
    wwinterj left some feedback
    Fun
  • ChrisContinues
    ChrisContinues left some feedback
    prt 3: I think the atmosphere is great. I loved the set pieces like the gas station explosion and the subway sequence. The attention to detail like bloody handprints on the walls was really great too. I like everything you're doing and I want to see more.
  • ChrisContinues
    ChrisContinues left some feedback
    prt 2: I think aiming could be better, I really wish ammo was limited, and I think the beginning of the sewer might drag on just a little bit. I don't want to come off negative though. I really enjoyed what you made overall.
  • ChrisContinues
    ChrisContinues left some feedback
    part one: First off, this was all really impressive. You're clearly a big fan of the genre and it shows. I would suggest though that instead of working on more levels, focus on what you have. Really give these first two levels the polish they deserve.
  • SkitterMcKitters
    SkitterMcKitters left some feedback
    you create! :]


    PS: The comment I made was deleted because I meant to post it in Feedback.
    Whoops!
  • SkitterMcKitters
    SkitterMcKitters left some feedback
    Pt2of2: Also on the note of exploring -- if you were able to add a little easter egg in some of the empty nooks and crannies, I could see it being delightful for those of us that enjoy said exploring. Fantastic job on this and I look forward to all that
  • SkitterMcKitters
    SkitterMcKitters left some feedback
    You've made a great atmosphere, I found myself wanting to explore every nook and cranny! On that note, I purposely fell into the gap between the walk-spaces in the sewers to see if I'd be able to get out and I couldn't! Not a big deal, very minor -pt.1of2
  • wades39
    wades39 left some feedback
    The camera doesn't feel great. A reticule would be an amazing additional. I'd also consider moving the camera so it isn't directly over the player's head. It made it hard to aim. Keep up the work. I can see this being really amazing.

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