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Ghost Racer Restart (Development Branch)

By Fulgur_Lupus and 3 collaborators

  • danielman17
    danielman17 left a comment
    ... on my first attempt as well!!!
  • danielman17
    danielman17 left a comment
    YEEESSS!!! GHOST RACER RESTART 100%!!! :D :D :D :D :D :D :D :D :D :D
    And because of this, I can now confirm bug free for Ghost Racer Restart. Here's a photo Fulgur_Lupus! You'll fall over in shock! :D Won Ghost Racer Restart Final Endurance...
  • danielman17
    danielman17 left a comment
    New Speedrun Record!!! 1h 56m 9sec.41!!!
  • danielman17
    danielman17 left a comment
    YEEESSS!!! FINALLY DONE IT!!! Speedrun Mode Campaign completed in: 1h:56m:50sec!!!
  • danielman17
    danielman17 left a comment
    Did a campaign on Master difficulty, and luckily, got Bronze, Silver and Gold trophies in one go.
    Attempting Speedrun Mode now for Platinum Trophy...
  • danielman17
    danielman17 left a comment
    Got the Ghost Racer Restart Gold Trophy, and won Extra Endurance 3. :D
  • danielman17
    danielman17 left a comment
    Got the Ghost Racer Restart Silver Trophy, and won Extra Endurances 1 & 2. :)
  • danielman17
    danielman17 left a comment
    And 1 more thing that intrigue's me the most, what is the "Legacy Game" you speak of, after 100%ing Ghost Racer Restart?
  • danielman17
    danielman17 left a comment
    Just wondering Fulgur_Lupus, for the select few that play Speedrun Mode, have you correctly programmed the Speedrun Mode timer to start on Challenges: Athleta Time Trial, and stop upon winning the World Endurance Championship?
  • Dy270lan
    Dy270lan left a comment
    After doing the dev code (R2, L2, R1, L1), I learned you can bypass errors AND GET THE DEFAULT PHOENIX ATHLETA ON THE GHOST RACER FINAL ENDURANCE.
    (I made the company name Phoenix.)
  • danielman17
    danielman17 left a comment
    ...there is also an invisible event, that looks to be "Ghost Racer Final Endurance".
  • danielman17
    danielman17 left a comment
    Plus, I like the tunes used for all the tracks, especially Gemini! But, can you find a way to loop the Gemini tune?
  • danielman17
    danielman17 left a comment
    I am curious, how hard and long is the "Ghost Racer Final Endurance" going to be?? :|
  • danielman17
    danielman17 left a comment
    1: Tried the Extra Races, they didn't turn green, 2: Extra Race 2 in Autopolis, The player car is facing backwards. 3: I was able to try the Extra Endurance Races, despite not having the relevant award yet.
  • danielman17
    danielman17 left a comment
    Got the Ghost Racer Bronze Trophy! :)
  • danielman17
    danielman17 left a comment
    Same for Musculous and Gravis Time Trials... Sorry, Fulgur_Lupus... STUPID BUGS!!!
  • danielman17
    danielman17 left a comment
    Which meant I couldn't move on.
  • Dy270lan
    Dy270lan left a comment
    When I drive in the pit at an akward angle, the car drives into the little block seperating the main road and the pit and gets stuck.
  • danielman17
    danielman17 left a comment
    Oddly, I raced the X Car Prototype at Frosthill A, and all 5 CPUs were the standard Athleta.
  • danielman17
    danielman17 left a comment
    ...with accelerator and brakes still enabled. Plus, the way the X Car Prototype drives is so much like the Dodge SRT Tomahawk X Vision Gran Turismo!!! :O :O :O
  • danielman17
    danielman17 left a comment
    Like the idea with "Pass" and "Ace" for Time Trial. Don't know why the X Car Prototype isn't available for Time Trial, despite switching on the "Unlock Cheat".
  • danielman17
    danielman17 left a comment
    ...X Car Prototype, which also atm, doesn't have colours other than White available on it.
    So far though, this is a good playable state for the game to be in.
    Will Gemini GP Reverse be added?
  • danielman17
    danielman17 left a comment
    Tested most cars, and compared to Ghost Racer 1, they feel a bit stiffer, despite the steering sensitivity settings. I've also noticed that 1: The Spec 2 cars aren't available yet. 2: Same for the Type 11 Prototype, Type 31 Prototype Road/Race, and the...
  • danielman17
    danielman17 left a comment
    11: I'll now share this to everyone I follow!!! :D :D :D
  • danielman17
    danielman17 left a comment
    8: Maybe... an "Elimination" mode? Where whoever is last after each lap is out.
    9: Glad that the tracks are wider, giving you more room to drive.
    10: Why does the gear display go from white to green, and then red, when you're near an AI car?
  • danielman17
    danielman17 left a comment
    6: Given that I saw Platinum in the car colour selection, does that mean there could be a platinum target for time trial and survival modes?
    7: Have a "Quit" button to exit race, and maybe a "Respawn" button, should your car get stuck, or upside down.
  • danielman17
    danielman17 left a comment
    ...like you've built a Ghost Racer version of the Nurburgring Nordschliefe! :)
    4: I'm impressed by the cars in the car selection menu. Very diverse!
    5: What about an "Economy" mode, where you are judged on how far you drive with your car's fuel?
  • danielman17
    danielman17 left a comment
    Suggestions/Highlights
    1: Why not add a Total Time, Lap Time and Best Lap display onto the HUD?
    2: Give us control over our car to rev it at the countdown and maybe get a rocket start if you rev it just right.
    3: I'm impressed with Gemini GP, it's...
  • danielman17
    danielman17 left a comment
    ...said "-12".
    7: Even on the "Fast" steering sensitivity setting, cars with cornering stat lower than A have trouble steering into corners, especially at high speeds.
  • danielman17
    danielman17 left a comment
    ...Lap 2 onwards.
    4: If you get stuck, there's no reverse gear to get you out.
    5: One time when I finished the race, the AI controlled my car into the wall, causing "WRECKED" to come up on screen as well.
    6: When that happened, the car health...

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