- GREPPL left some feedbackBeautiful !
- Faye_tal_error left some feedbackI got to the end with 1 left to find. I did backtrack and find it but if you have really long levels in the full game maybe name the checkpoints and have the player unlock them as fast travel points? Might not work with what you have in mind though!
- Newman78 left some feedbackExcellent job. Had a unique atmosphere. Very smooth. You might consider adding a scoreboard, just as an incentive to try again. Also, perhaps use the touchpad to remind people of the controls. But the bottom line is that it is fun and has potential.
- Darkcloudrepeat left some feedbackThe character feels much better! The same rock still has no collision but it's not as big of an issue.
- rob_Dane67 left some feedbackKeep making games! You do it well.
- zelpheropolis left some feedbackAwesome. I like the concept and the level plays well. I feel like the player is a little heavy and unresponsive when it comes to turning. I love the different abilities and the platforming felt comfortable.
- WileyisCOOL left some feedbackI love the Idea but In my oppinion, the 1st jump should be taller. As I played through, I found myself double jumping for what looks like a single jump. This would allow you to have, say, a tall wall you have to double jump up. But thats just my oppinion.
- Enlong left some feedbackGood stuff.
- Darkcloudrepeat left some feedbackCharacter is floaty and will maintain uneeded momentum even after you've stopped moving. You'll need to increase deceleration to fix that. Consider increasing acceleration a small bit as well.
- Darkcloudrepeat left some feedbackThere seems to be some missing collision on the rocks at the beginning. They are closer than the platform below so it seems weird, might be better to remove that rock chunk or move it way down.
- MacForaday left some feedbackVery weird and cool abilities. I got to end but the portal wasn't open, a bit disapointing that, but otherwise a very good experience
- GER_Xiiz left some feedbackAwensome
- Jimmy_Cultist_ left some feedbackNot a bad idea. I'm sure when you refine it, it will be great. On a side note I personally feel like the suit should look more formless and bloby to reflect liquidity. But thats just me, so you don't have to change it.
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