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Into The Shadows - 2D

By Sedated_Dreamer

  • cat8bit
    cat8bit left some feedback
    Love the aesthetic! Great homage to SOTN! I think with a little polish this could be great - tighten platforming elements and clear up some bugs. Can't wait to see what you do with it!
  • Alaquia
    Alaquia left some feedback
    Nice
  • DUKE_OF_DREAMS
    DUKE_OF_DREAMS left some feedback
    A little glitchy.
  • Jasminkki
    Jasminkki left some feedback
    Nice backgrounds and atmosphere. Ghosts gets stuck on ground sometimes. Magic seem to be overpowered. At the beggining There is pit that you cant get out of. But I see huge potential in this game.
  • Emmond_Poss
    Emmond_Poss left some feedback
    The combat worked better than I thought while figuring out the controls. Wall collision did cancel the double jumps constantly though.
  • nono261084
    nono261084 left some feedback
    Jumps need more speed. Impacts need more feedback
  • guttata63
    guttata63 left some feedback
    Ca promet
  • S0L0S0ULIS
    S0L0S0ULIS left some feedback
    Really cool, loved the lighting and design of characters and environment. Sound was pretty cool and some fun mechanics. I felt a bit underwhelmed with lack od DS4 rumble feedback in combat and movement felt a bit soft and loose, was ready for more tho!
  • grumpy_dolphin
    grumpy_dolphin left some feedback
    Really like the SOTN homage, the music especially. The controls definitely need to be tighter, the attacks need some momentum, and there needs to be a crouch mechanic as I was stuck in that one area. Promising start, hope the issues get fixed. Dream on!
  • Acoustic-Pilgrim
    Acoustic-Pilgrim left some feedback
    Awesome style and atmosphere to the game, love the spirits death animation aswell. Cant wait to see some harder enemies in part 2 cx good job
  • cstmollins
    cstmollins left some feedback
    Cool
  • fernandolins86
    fernandolins86 left some feedback
    The jump height is a tiny bit too short to me. Also that blue block that hurts you shouldnt be blue because the character is blue with blue light trail.
  • jamiex66
    jamiex66 left some feedback
    Decent
  • JoeColeslaw
    JoeColeslaw left some feedback
    Well done! My piece of feedback would be to maybe speed up death animations to Ghosts and Demons... Could even slow down skellys Death. Lastly, the final rotating blocks seem a bit bouncy? Not asking to slow down, but maybe look at physics Tweak? GG
  • awesomeaw01
    awesomeaw01 left some feedback
    Add tutorial or controls menu.

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