- Comment deleted
- ClevBeast left a commentReally enjoyed that. Top work
- XRainnyX left a commentI love it!!!!
- Z-RedHawk-Z left a commentCould i maybe help with the level design? All i need is help for the actual pathfinding. I also have good ideas for new towers. Ps message me if you are interested :)
- The_Tenia left a commentI like it and good job, but for me it bugged out on wave 13. The enemy pathfinding somehow broke and wave 13 walked off the map to become invincible =)
- Yuki_Saiko_Kami left a commentMade it to wave 40 Rock Giants OP and very tanky. Great job on this game btw i love it!!! <3 :D
- FrvnkZ20 left a commentLook better now ! :D
- generalnickles left a commentI just broke the high score! i think a speed up button would be nice. and the slicers are really overpowered. i think a good way to balance everything would be adding a grid system so you can put so many things in a small space.
- FrvnkZ20 left a commentHow do you place the extractor ?
- Comment deleted
- FrvnkZ20 left a commentMaybe Sab to Wip ?
- Serph00 left a commentNice, i got bored at wave 40
- TweakLogic left a commentReally awesome tower defense game. I made it to wave 35.
- Typhus667 left a commentI love the level but im curious as to why i got no credit for my orc being used?
- European_Gamer left a commentWell made, but pretty easy once you get past the first few waves.
- OWNERAecert left a commentHey guys, just an update. This will be the last time I reset the leaderboards. I have finalized enemy health scaling. The enemies health scales exponentially from wave 16 onwards. The game is actually a game now, have fun :)
- Paulo-Lameiras left a commentImpressive work!
- ProjectGenesisYT left a commentalready addicting
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v3.1 "Triceratops" Alex Evans mode enabled