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Zanctinian

289ARTIST + 

  • immortalbeing
    immortalbeing left a comment
    Plan on releasing Skyro and Plagureaver before September?
  • immortalbeing
    immortalbeing left a comment
    Got any enemy ideas for Plaguereaver?
  • immortalbeing
    immortalbeing left a comment
    Any news regarding Skyro or Plague reaver?
  • immortalbeing
    immortalbeing left a comment
    Glad to see you're back!
  • immortalbeing
    immortalbeing left a comment
    I hope to see more of you! Your PS1 franchise inspired Dreams especially, like Skyro and Soulreaver
  • CANNON_SMOKE
    CANNON_SMOKE left a comment
    Your art work is amazing sorry for abusing your Bug in my animation check it out if you can leave me a comment
  • EpicNTheFaded
    EpicNTheFaded left a comment
    Then again I saw that you had some work that had some logic in it so I guess that means no...
  • EpicNTheFaded
    EpicNTheFaded left a comment
    You like water right? I need your help with the community jam since no one has responded yet. I having problems making a sunken temple for my character to explore. Please?
  • ShadowRoli59
    ShadowRoli59 left a comment
    Thx for liking !
  • BlueRazzRush
    BlueRazzRush left a comment
    Someone obviously loved Gex. I love it
  • irishmile
    irishmile left a comment
    You're the 666th person to hit follow on my profile. I dunno if thats good or bad.
  • SONGMJ232323
    SONGMJ232323 left a comment
    Artistic
  • immortalbeing
    immortalbeing left a comment
    Hope you continue Skyro!
  • OgTheEnigma
    OgTheEnigma left a comment
    I've updated my binary collectable Dream to 25 bits. I'm currently working on a thermo efficient way to use more varables. At the moment, it looks like 20% gameplay with 250 collectables (in the same scene) although it's only 8% with just the 10 variables.
  • OgTheEnigma
    OgTheEnigma left a comment
    I replied to your comment on my profile, in case you don't see it.
  • OgTheEnigma
    OgTheEnigma left a comment
    Actually, Spryo style collection games were the main thing I was thinking about when making the binary array, so it should work well for Skyroe. I'll be happy to help out if you want any assistance setting up the logic.
  • OgTheEnigma
    OgTheEnigma left a comment
    Hi, I noticed you made a post on indreams.me about not having enough variables for a project you're making. I've set up a system to use a single variable as a 24 bit number, so you may find it useful. Check out '24 Bit Binary Array', the scene is remixable
  • Chdonga
    Chdonga left a comment
    Nice Gex reference with the pickups
  • iisc2k7
    iisc2k7 left a comment
    Your Skyroe level is coming along great! Can I ask, how did you make the game save which crystals you had collected when you re-entered the level?
  • yoyokisaute
    yoyokisaute left a comment
    Lol sorry dude! Great point n click on way there! Folley-cursor fits it perfectly! See ya :))
  • JayYoder
    JayYoder left a comment
    Hey dude, if you ever need some jams for your levels, id be happy to Collaborate.
  • Comment deleted

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