var godot = 10
var roblox = 0
func _ready() -> void:
if godot > roblox:
print("lol")
@ Banana\xf8f;Loaf18 taha00super lifestar999
var roblox = 0
func _ready() -> void:
if godot > roblox:
print("lol")
@ Banana\xf8f;Loaf18 taha00super lifestar999