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  1. Procedural & Generation Collection
    Procedural & Generation Collection
    Procedural & Generation Collection

    Procedural & Generation Collection

  2. Turret

    Turret

  3. Laser Turret

    Laser Turret

  4. Working Garage Door

    Working Garage Door

  5. Fuirya's Full-Auto Rifle SFX [01]

    Fuirya's Full-Auto Rifle SFX [01]

  6. Dynamic Lock-On Logic V1.5

    Dynamic Lock-On Logic V1.5

  7. CryFor's Special Purpose Assault Shotgun

    CryFor's Special Purpose Assault Shotgun

  8. Auto-Incremental Unique ID Gadgets
    Auto-Incremental Unique ID Gadgets
    Auto-Incremental Unique ID Gadgets

    Auto-Incremental Unique ID Gadgets

  9. U.S.N. CIWS Turret (needs logic)

    U.S.N. CIWS Turret (needs logic)

  10. Sentry Gun v0.3 WIP

    Sentry Gun v0.3 WIP

  11. Chill Cheekii Radio

    Chill Cheekii Radio

  12. Automatic Doors
    Automatic Doors
    Automatic Doors

    Automatic Doors

  13. Light Machine Gun SFX (With some basic gun logic)

    Light Machine Gun SFX (With some basic gun logic)

  14. Self assembling tent (small)

    Self assembling tent (small)

  15. Dynamic Lock-On Logic V1.12

    Dynamic Lock-On Logic V1.12

  16. Automatic Tren set

    Automatic Tren set

  17. Unique ID gadget demo

    Unique ID gadget demo

  18. Russian CIWS Turret (needs logic)

    Russian CIWS Turret (needs logic)

  19. U.S.N. Anti-Air missile turret (needs logic)

    U.S.N. Anti-Air missile turret (needs logic)

  20. Create a Floor as the Player Walks

    Create a Floor as the Player Walks

  21. Unique ID Demo

    Unique ID Demo

  22. XYZ axis auto-pointer

    XYZ axis auto-pointer

  23. Opening door (4 way quick build)

    Opening door (4 way quick build)

  24. Unique ID [X..1][Percentage]

    Unique ID [X..1][Percentage]

  25. Unique ID [X..1] (Lowest thermo)

    Unique ID [X..1] (Lowest thermo)

  26. Rotatory Door

    Rotatory Door

  27. Unique ID [1..X][Percentage]

    Unique ID [1..X][Percentage]

  28. E.U. Point defense Turret (needs logic)

    E.U. Point defense Turret (needs logic)

  29. Automated Blinking Logic Microchip: Adjustable Randomised Blink

    Automated Blinking Logic Microchip: Adjustable Randomised Blink

  30. Dynamic Lock On(Will update) + Spawner

    Dynamic Lock On(Will update) + Spawner

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