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  1. Cell loading LOD x4 on a Very Large Landscape

    Cell loading LOD x4 on a Very Large Landscape

  2. Point of View Level of Detail = Gameplay Memory is halved

    Point of View Level of Detail = Gameplay Memory is halved

  3. Cell loading LOD x4 on a Very Large Landscape

    Cell loading LOD x4 on a Very Large Landscape

  4. Location based LOD 45% (720% gameplay Thermo without LOD)

    Location based LOD 45% (720% gameplay Thermo without LOD)

  5. LOD(level of detail) Test 1 is garbage, it saves no thermo

    LOD(level of detail) Test 1 is garbage, it saves no thermo

  6. Location based LOD 45%  (720% gameplay Thermo without LOD)

    Location based LOD 45% (720% gameplay Thermo without LOD)

  7. Point of View Level of Detail = Gameplay Memory is halved

    Point of View Level of Detail = Gameplay Memory is halved

  8. LOD(level of detail) Test 1 is garbage, it saves no thermo

    LOD(level of detail) Test 1 is garbage, it saves no thermo

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