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You know what would be cool? A way that we could pick a particular tag name and then send a signal to it one by one. I do this currently using exclusive gates and a whole dump of logic. It would be so clean to have this built into Dreams.
Add a new output port to tag called "signal".
Add a new gadget called "find". Let us choose what to find using same options as we have for collision zones.
In the "find" gadget we should be able to trigger a loop start the same way trigger a counter start. Each Dreams frame of logic, it will loop through the "find" results internally and send a signal to it. We should be able to pump in the signal we want to send via an input port called "signal". Naturally we should also be able to stop the loop. Plus maybe have manual next and previous controls!
There should be a new sculpt output port for "signal". Because if we are searching on "name" then the signal needs a place to go!
Just like the wireless chips are two way ("signal from reciever"), perhaps this communication could be two way also. The tag gadget could have a new "signal" input port. Each item (tag) that gets iterated in the loop can then also in the same frame of logic signal back to the "find" gadget. This could be used for doing something like searching the scene stuff!
E.g.
"find "weapon" tags"
[find] -> (signal to tag) -> "weapon cost > signal" -> (signal to find) -> [find] -> "do something then stop the find loop"