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The idea is to (optionally?) have the same camera behaviour when pressing R1, but to have it toggled on/off instead of with the button held down.
This would allow the player to choose, and keep, a fixed point around which rotate the camera.
I think would make it easier things like, for example, wrap some paint around a complex sculpt, or add sculpting details to an element, without having to resort to movers or other gadgets.
You can already do it right now but it requires holding R1 all the time, which is very uncomfortable and kind of requires and additional set of fingers :D