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A forum post by TAPgiles

Currently it's very hard to tell what's inside or outside a zone--whether that's a trigger zone or a wifi zone, etc., etc. Especially on a 2D TV, which is what most creators use. To figure out if a zone is properly covering an object we have to move around a lot in 3D space. And even then it's difficult to tell if one side of the zone is cutting into a sculpt or the sculpt is fully inside or the sculpt is fully outside of the zone.

If we could have some highlighting for this, it would make it a lot easier to see what's going on. For example, drawing an outline around parts of objects that are inside the zone selected, and drawing a line where the zone intersects the surface of the object--so that it's clear it's cutting into it, and which parts are inside and outside the zone.

This would help creators out when they're setting up zones and need them to encompass certain areas and objects.

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