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Exporting is the same as remixing the source creation, and deleting all but the selected object. The grab point is set to the centre origin point, and the selected object tends to not have started near that origin point. So by default, importing that somewhere means the object is a long way away from the imp--so you often can't even see it.
This is very confusing for new players (and old players) who don't understand how it all works internally.
If the grab point was auto-placed (the same way it is when you use triangle on it) that would at least give them some hope of knowing where it is when they import it.