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Impact Sensors should output a signal for touch nor matter the moveable/collideable settings of the attached object.
Another output is needed.
- Use case: Emitting a ton of objects and checking if they are intersecting with another object. If yes delete. If no, stay in place. Right now I would need to either make them moveable and collideable which means they are bouncing all over the place. Or use a thousand trigger zones which is not ideal.