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It's frustrating to work with glowing text (or "bright" text), because to actually preview what it looks like we have to go to play mode and back again to make adjustments. This also means newer creators who don't know that it causes bloom often make a button prompt glowy and don't realise it's pretty much illegible in play mode.
This doesn't happen with anything but non-sticker text, so it would be very handy for this to be brought into line with the rest of Dreams.