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Hi there, I'm trying to create a re-creation of Peter Jackson's King Kong game. The game had a cool piece of logic where spears you would throw at creatures would stick in place on their bodies for a short while. I figured out a way to have an object be emitted so that it stays in place with the target and even how to have it stay in place in different body parts (basically it emits a spear copy that is grouped with the body part it hits) but this requires a different emitter and different spear to be emitted for each body part. If I have multiple creatures, each with multiple target body pieces, is there a way to simplify the logic so the spear doesn't get too complicated (and thermo heavy)?