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A forum post by Chunky104

Currently, the only way to change the weight of a sculpture is through the Density slider on the Physical Properties tab. This is a slider that goes from 0.0% to 100.0%, with the actual weight displayed below in kilograms. This is fine for most use cases, but I find it can be difficult to fine tune the weight of a sculpture (or group) at times, especially for larger sculpts since even a 1% difference often changes its weight by several hundred kilograms at a time.

I'm not sure what the best solution to this would be, or how best to implement such a change without breaking existing content, but I don't see why we shouldn't have more direct control over a sculpt's weight, e.g. a slider where you can set an arbitrary weight value for that sculpt, and that's how much it'll weight regardless of its actual mass or scale.

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