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A forum post by Cugsly

While making levels, I've noticed that if I want to sense if something is on screen, I need to use a mix of laser scopes and zones. On top of this, for complex shapes, I need to use perhaps 8 different zones and laser scopes so as to ensure minimal glitches. Would it be possible to make it so the camera can specify if a tagged and/or labelled object is on screen?

 

Perhaps it could have a max of say, 5 outputs so that it could sense for 5 unique objects, creating a smoother creating experience and a less glitchy playing experience for creations relying on sight.

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