Report this content
We want the Dreams coMmunity to be a safe, diverse and tolerant place for everyone, no matter their age, gender, race, sexual orientation or otherwise. If you believe this content to contradict these principles, you can file a report for our coMmunity teams to investigate.
Note that misuse of the reporting tool will not be tolerated.Item being reported:
Currently, we can use the laser scope's hit surface orientation as the orientation in a transform combiner. And use the resulting transform for emitting an object.
It seems, however, that this only works if the direction came directly from the laser scope's hit surface orientation. No created direction or direction from any other source. Which is pretty frustrating, considering how often we have directions to work with and how rarely we have orientations/rotations to work with.
For example, we can generate a direction to launch an object in and tell the emitter to use that. But then the object being emitted isn't emitted in the same orientation to match. And without a load of maths (I'll figure it out eventually...) it's not easy to fix that.
This feature of the combiner being extended to directions/3-numbers of any source would expand how emitters can be used.