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(Probably in the "global settings" gadget.)
This would allow the creator to move (and resize?) the Dreams logo to a place that isn't overlapping UI of the game, other key information, etc. The gizmo could be restricted to always show the full logo (not pushed mostly off the screen), and have a minimum scale.
Potentially, this could include a "hide logo" setting so that it can be hidden during cutscenes. As the player can already hide the logo through their preferences hopefully this wouldn't be too objectionable.
Or could be a "logo opacity" setting similar to the preferences so it can be faded out over time, or made more subtle depending on the game. For example, if the screen is black for a time, the logo may appear too bright and distracting, but using a low opacity for it may be acceptable to the creator.