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The Textgadget currently is affected by the Grades and Effects Gadgets which can be a Problem if your Scene has for example alot of Bloom. It will totally blow out your Text, especially if you have a little bit of Glow applied.
This is also bad if you wanna have some clean HUD Elements.
I would love to have a Toggle on Textgadgets to be affected by Grades and Effects or not if that is possible.