Skip to main content

Report this content

We want the Dreams coMmunity to be a safe, diverse and tolerant place for everyone, no matter their age, gender, race, sexual orientation or otherwise. If you believe this content to contradict these principles, you can file a report for our coMmunity teams to investigate.

Note that misuse of the reporting tool will not be tolerated.

Item being reported:

A forum post by BlueCloudStar

Imagine player goes into the menu of a single Sculpt/Painting & selects a New option called Alter Visibility of Sculpt/Painting, at this point there imp will be holding what appears to be a holographic looking block. This holographic looking Alter Visibility Block can be any shape the player chooses & can be changed in size to fit the players needs. No matter what shape is chosen for the holographic looking Alter Visibility Block, it is recognized as having 6 sides Front/Back/Top/Bottom/Left/Right. Player now places Alter Visibility block down & positions it to over lap with what ever part of the Sculpt/Painting they are working on. 
  Note: Player can place multiple Holographic looking Alter Visibility blocks down by simply clicking on an option called Create Another Alter Visibility Block from the Sculpt/Paintings Menu area. Each individual Alter Visibility Block has it's own option set in the menu area on a list that scrolls down as needed, if allot are created. Each Alter Visibility Block has a simple set of options from left to right in the menu.
                                                 Example: 
Block 1:Front(On/Off)Back(On/Off)Top(On/Off)Bottom(On/Off)Left(On/Off)Right(On/Off)
Block 2:Front(On/Off)Back(On/Off)Top(On/Off)Bottom(On/Off)Left(On/Off)Right(On/Off)
Any # of sides for a single Alter Visibility Block can be Turned to On or Off. If a side of the Alter Visibility Block is turned Off, then the game will ignore the visual data of the area of the Sculpt/Painting  that is covered by the Alter Visibility Block but only when game camera is facing the side of the Alter Visibility Block that is turned off. Note: The Alter Visibility Blocks are directly associated with the Sculpt/Painting they are assigned to, so their effect will NOT effect other Sculpts/Paintings. 
This new function would allow players to easily create Epic illusions of objects that while visible from some points of view are invisible from others. 
Example: Player creates Flower & then places Alter Visibility Block over it & sets Block to Off on all sides except Front. In play mode while game camera is facing the Sculpt/Painting from the direction recognized as Front Side, you will be able to see flower but if you move around the area you will see the flower disappear from all other sides. The game camera would always know where in relation to the Alter Visibility Block it is & be able to properly recognize whether visual data of Sculpt/Painting inside of the Alter Visibility Block should be active or not.  I LOVE DREAMS :)

Oh dear! Your browser is either unsupported or there has been a problem loading the page.