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Suppose that I'm creating a microchip that changes its colour under certain input conditions. The easiest way to do this would be for my custom logic on the microchip to calculate the colour and wire that colour to the microchip's colour tweak. But doing it that way has a side effect. It causes the input connector for the microchip's colour tweak to be displayed while the canvas is closed. To someone using the microchip, it looks like you're supposed to connect a colour fat wire there, but doing that would blend the incoming colour with the calculated colour.
I could have animated the colour tweak with Keyframes - that wouldn't cause the connector to be displayed - but keyframe animating a colour is much more complicated.
When a tweak on a logic container isn't used frequently enough for its connector to be displayed by default, there's no need to display the connector in the case where all of its wires are from gadgets within the logic container, and keeping the connector hidden would avoid confusing other creators who want to use the gadget.