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A forum post by Elca_Gaming
So, as some of you know if you animate alot in Dreams it can eat up alot of Gamethermo due to the sheer amount of invisible Wires. Every Keyframe is using its own set of invisible wires for the Bodyparts which is technically not needed. The Keyframes need to be either optimized to use the same invisible Wires in a Timeline if they change the same thing. Or we need something else. So to also cut down on overall Gadgets how about baking the Animation into an Action Recorder. An Action Recorder would only be one Gadget and it would only use one set of Fatwires for each Bodypart which hugely impacts Gameplaythermo if you have alot of Animations. I would absolutely love this, it would be such a big step for optimizing.

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