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Hey,
So I'm currently testing logic and I realized that a puppet attack animation gets in the way of its own laser scope.
See below:
During the attack, the arm of the blue puppet gets in the way of the laser and stops the signal.
After the arm is out of the way, the signal comes back
This causes many issues with my logic, and tweaking the animation doesn't change anything. I made sure the blue puppet label is not detected by the laser.
I also need the laser scope to have xray off so the puppet doesn't attack through walls.
How do you usually deal with this kind of problem?