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A forum post by TAPgiles

Options for "Camera Blocking works only when visible," and "Camera Blocking always works."

I've wanted this for a while, to combat the problem of cameras floating through windows and such. And even came up with a way of blocking the camera while the sculpt is behind the camera but it's pretty finicky. It was one of my earliest tutorials in fact! https://www.youtube.com/watch?v=W9Dbo2uE83s&ab_channel=TAPgiles

This is what I thought the trello card was talking about: "Adds a new tweak to sculpts which provides control over whether that object blocks the third person camera or not."

I'm sure I've posted this suggestion before, but perhaps all the way back in beta or something, so I can't find it XD

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