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I have an issue with the follower gadget. It requires a tag, but the puppet I am setting up could be attacked by pretty much anything (whether its an enemy, the player, or another "friendly" puppet)
For example, I want to set up a villager who could get attacked by other villagers. But when hit, I want it to only flee from the attacking villager and not from the other ones. Is it something that is possible to do?