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Occasionally I may want to create some logic that I will use while testing my scene to give me some information or let me see the scene from another angle, or whatever, that I may only want to be possible when I am personally testing my own scene. Right now, I could either create a secret code that only I know to turn on or off that logic, or just manually use a switch to turn it on or off, but neither method is ideal. Codes can potentially be guessed, and flipping a switch on and off every time can be annoying and easy to forget when publishing. So I think having a way for a sensor to know that the person playing the scene is someone who came from edit mode would be a better way to activate this testing logic.