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A forum post by Script-Kit

Picture this, it's June 2020, and you have been playing Dreams for about a month now. The games are good, player count is high, and everything is getting several thousand likes, seems perfect, right? Well just over a year later the game is in a state a disarray, people are leaving, the player count is laughable for the amount of sales, and there hasn't been a significant update since July of last year.

Now, this is frightening as just a hypothetical scenario, but this is real, it's VERY real. Like it or not Dreams is on a steep decline, and that touted "10 year plan" is seeming less and less true by the day. But the worst part is it seems like the solution is being ignored, along with the community.

Dreams over the past year has been in a rough spot, including it's community. We've held out hope for any sort of update, any sort of improvement to the game Dreams, and yet every time we were left with absolutely nothing. 

Instead of working on the platform, something only Media Molecule can do, they decide to spend an equivalent amount of time working on games IN Dreams, something that everybody can do. While this is considerate of Media Molecule, is doesn't benefit the community and the player base long-term. Making games is the task of the community, Media Molecule's job is to work on the platform we publish on. 

Media Molecule will spend 400 hours on a game to keep the attention of the players for about 3 days. Yet for some reason they refuse to work on Dreams itself, or even tell the community if they are. If they spent 400 hours making an update for Dreams, like perhaps some new logic, or a new feature (which actually enhances the experience of the game, I.e. Co-Create) the community would be overjoyed with the prospect. But it seems like the only time such features are being discussed are when talking about what Media Molecule could, or should have done.

Both myself and several dozen Dreamers are incredibly frustrated with the lack of transparency or basic will to work on Dreams Media Molecule has shown. All of us have poured thousands of hours into this game, I've personally been here since the first day of EA, and to see this pattern of decline and refusal to address it or concerns surrounding it disappoints us all. 

Media Molecule, if you see this, I don't hate Dreams, nor your company. I respect both heavily, but it's more than clear this game has been mismanaged which has led to a decline. PLEASE focus on what the community wants. Nobody was asking for a train game, and as cool as it is, it's not what Dreams needs at all. We need new features and tools, new opportunities for gameplay, and online interactions. 

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