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A forum post by Yousama97

When using a variable modifier and hovering over the variable name option, you can use up/down buttons to cycle through available variable names in the scene. 

This is a great feature for saving time, however, when dealing with scenes with many variables, the list of options can become very long because the list contains every single variable name in the entire scene. This is true even if your current group only has a few variables and you set the scope to 'here'. 

My suggestion is to update the option list to reflect the available variable names in the current scope. So if your scene contains 100 variables, but current group only contains 3, then if you set the scope to 'here' the options you have to cycle through is only 3.

This is a small improvement, but will improve quality of life for many people. This improvement can also be applied to any other gadget where you cycle through a list of options.

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