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Looking at the templates in the latest update, "Play and Edit" scenes are a good way to illustrate how to use and customize elements, and it would be nice if creators could make Play and Edit scenes for their own collections of elements.
The first tool needed for this would be a publication flag for scenes that changes the behaviour of the play button from "play scene" to "create remix of scene and start it in play and edit mode". That flag alone should enable creators to create play and edit scenes with all the functionality of the ones in the templates.
But there's room to make play and edit scenes - including the ones in the templates - even better. For example, suppose that the current objective is to create a bridge across a gap. Well, I could go into sculpt mode and create a long cuboid across the gap, but that's probably not what the creator meant. Play and edit scenes would be much better if there were a gadget that could selectively disable edit mode tools if the scene is in play and edit mode. Especially rewind time - the new gadget should probably disable that by default as it's nearly always a mistake to use it in play and edit mode.
Also, the freeze tool could have a deeper "deep frozen" level that prevents objects from being unfrozen in play and edit mode for situations where using the freeze tool is part of a play and edit objective.