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I envision a gadget that is essentially the opposite of a mover. Its purpose would be to freeze a movable object in game, either instantaneously or gradually with a certain amount of damping.
Furthermore, there could be a "Stop to Grid" option, which allows the user to define a global or local grid to which the object is brought to a stop.
Grid movement is possible in dreams, but unecessarily difficult to implement, especially for first time users with little logic experience. A gadget like this would make grid based games much, much easier!
In addition, the stopper could be used to essentially freeze time on its applied objects, and if possible, a "Conserve momentum" option could be included which would make an object continue its original trajectory once un-frozen.
Just my two cents!