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A forum post by QuietlyWrong

Yes, this would be better in the How Do I forum.

For what it's worth, unless a video game is using ray tracing techniques, reflections are almost always achieved by adding a second, inverted version of the original visuals to a scene. So if you want a reflective mirror, you have to place an identical copy of the scene behind the mirror, flipped left-to-right.

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