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Hello, MM team! Thank you for this amazing game!
Had a quick question mainly for John, but I'm open to any possible insights. There was a game informer coverage video where they showed off Francis wielding an electric guitar (that's it's own mystery to me), but I was wondering how the water effect ripples might have been made every time Francis made a splash? I figured something with the impact sensor, but I got lost quick.
I believe Christophe also had a similar effect happening in his top down platformer as well.
Thanks for any help you all can give!