Report this content
We want the Dreams coMmunity to be a safe, diverse and tolerant place for everyone, no matter their age, gender, race, sexual orientation or otherwise. If you believe this content to contradict these principles, you can file a report for our coMmunity teams to investigate.
Note that misuse of the reporting tool will not be tolerated.Item being reported:
Is there a way to create an object-dependant pose for a puppet without locking the location?
For example, I want my character to perform a sitting animation. I've key framed it out, but if I activate the keyframe my character snaps to the original location instead of performing the sit animation wherever they may be in the scene. How can I create an animation around an object but also keep it usable without flying through space to the spot I created the pose?