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I can make a nice looking laser bolt from a glowing elongated cylinder (with a few other effects) but I can't emit them fast enough to make it look like a solid single beam where the source is rotating. It also loses the benefit of the looseness, flow, boil etc when they're flung out at high speed.
Is there any way to achieve a solid beam that doesn't continue beyond the point at which it hits something? I'm trying to attach it to or have it emitted from a rotating turret I built.
Any ideas would be greatly appreciated.
On a side note, thanks for all the hard work that has gone into this incredible game and for giving us the opportunity to play the beta!