Skip to main content

Report this content

We want the Dreams coMmunity to be a safe, diverse and tolerant place for everyone, no matter their age, gender, race, sexual orientation or otherwise. If you believe this content to contradict these principles, you can file a report for our coMmunity teams to investigate.

Note that misuse of the reporting tool will not be tolerated.

Item being reported:

A forum post by Keegman_99

I've been messing around with the logic for Connie, and I wired health modifiers for both her light slam and heavy slam attacks. When I try to assign the modifier as a zone around her (so enemies nearby will get hurt when she attacks), it ends up taking her own health away, along with the enemy's health.

I can change it to damage on contact with the enemy, and it fixes the issue, but I've found that to be very unreliable. It sometimes won't even register that the attack happened.

I thought about wiring the attack to a zone that sticks to each enemy but that seems really complicated. Is there an easier and more obvious way to do this that I'm missing?

Oh dear! Your browser is either unsupported or there has been a problem loading the page.