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A forum post by MrKlawUK

In my scene ‘cave flyer proto’ I am using a laser scope to detect when the ship is close to a surface and then display a smoke effect. Took me some trial and error getting it to work but now if i’m Not pressing X or i’m Outside of the range of the laser scope, the original smoke effect is being constantly emitted in its original location. I assume some weird data is being fed to my emitter but how to debug?

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