Report this content
We want the Dreams coMmunity to be a safe, diverse and tolerant place for everyone, no matter their age, gender, race, sexual orientation or otherwise. If you believe this content to contradict these principles, you can file a report for our coMmunity teams to investigate.
Note that misuse of the reporting tool will not be tolerated.Item being reported:
Hi I have a couple of questions about controlling frame-by-frame animation speed.
I've created a painting animation using the frame-by-frame mode and I wanted to control the animation speed using some logic (slow-motion runs the animation at 50% speed etc).
I tried using the playback speed but this doesn't seem to affect it. After digging around I noticed there is an option for selecting which frame to display... great! So I tried wiring up a counter that loops from 1 - 8 (the number of frames in my animation) and linked that to the frame number in my painting. The aim being that I would then be able to speed up or slow down the counter speed later, but the frame number still doesn't seem to relate to the counter number.
1. Am I doing something wrong? Should the playback speed work for frame-by-frame animations or do I need to use the frame input?
If I need to use the frame input...
2. is there another setting I need to enable/disable in order to allow the counter to set the frame number?
3. Is there a way of dynamically retrieving the number of frames from a painting? Currently I'm hard-coding the target number into the counter but it would be great if I was able to make it work that out automatically in case I edit the animation later.
Thanks in advance!