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A forum post by Pixl1983

I've been racking my head over this for days now and I'm hoping to get some help with this.

As the attached image illustrates, I'm looking to make a top down twin stick shooter. The only way I've been able to get the right stick mechanics to work is using keyframes. This is fine until I try to group further elements with the keyframed object. These elements are not set to be movable, however they still don't follow the rotation that the keyframes are applying to the higher level object.

I've tried numerous permutations of this but this is the closest I've gotten to it fully working. The last thing I'm trying to attach is the Display FX (which are looping animated paintings) but no matter what level I scope into, they never move with the ship or the Aiming Ring.

What am I doing wrong?

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