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How do I trigger a sound effect in audio timeline to go off when player approaches object?
I have a scene where I want the viewer or player to come in and here music and effects but when they get close to where a creature is in the distance, the creature snarls.
I’ve placed a trigger zone where I want the sound to go off and connected the power source from trigger to audio I want to activate but it’s not working and I’m not sure how to make it active.