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Hi guys,
I have a character model that's currently incomplete. I've attached a custom head, neck and detailed armour to a basic puppet, and while the graphics thermo is roughly 20%, it's telling me that I've reached the physics limit for the creation.
The armour is made of lots of cloned items in an effort to preserve thermo. Since it takes up next to nothing on the pink and blue thermos, and maybe 10% on the yellow, I figured it'd be no issue.
The armour itself doesn't need any collision, it just needs to be grouped to the puppet and move with it. Is there a way I can reduce physics?
Thanks for any help in advance!