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I have two scenes and a two-way doorway in both which the player can activate with a button-press to ”travel” between the scenes. So far so good. The layouts and objects in both scenes are similar but twisted and weird in one, that’s the main hook. But can I somehow make a system that remembers player position and maybe even the camera angle when the player has used the doorway? It would be so cool to be able to travel between scenes like this as the feeling would be that only the scenery, lightning etc change around the player!
Thanks for reading, I hope someone have some suggestions :)