Skip to main content

Report this content

We want the Dreams coMmunity to be a safe, diverse and tolerant place for everyone, no matter their age, gender, race, sexual orientation or otherwise. If you believe this content to contradict these principles, you can file a report for our coMmunity teams to investigate.

Note that misuse of the reporting tool will not be tolerated.

Item being reported:

A forum post by EcraepNahte

I am trying to create a mine cart level like in Donkey Kong country, where it constantly moves forward along the rails unless the player hits a button to jump. I have set up a mover to make it move forward, and I have set it so it doesn't move out of a 2d plane, but the cart doesn't stay on the track all of the time. If there is a drop, it falls off the drop, but I want it to stay on the track. If there is a bump, it will throw it off, but I want it to stay connected like a cart would to tracks, but still have the ability to move off when the player jumps, and come back to riding the track. Kind of like a magnet that I can turn off. How would I do this?

Oh dear! Your browser is either unsupported or there has been a problem loading the page.